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#4 State Machines
Up ] #4.1 Async vs Sync ] #4.2 Implementations ] #4.3 Levels of abstraction ] #4.4 Kiss to FSM ]

#4.1  State Machines the basic elements in almost all kind of digital electronics - Asynchronous vs. Synchronous and Mealy vs. Moore outputs.
#4.2  State Machine implementations - 1,2 or 3 processes for a State Machine - Counter and Serial adder ex.
#4.3  Levels of abstraction - Inspired of the example Wakerly 7.4